Back from 2013.
My job was rotoscoping, keying, clean plates, smoke (tornado) simulation and rendering in Blender, compositing.
More info:
After finishing my crazy personal project (https://www.artstation.com/artwork/e6a8b), where one of the main visual effects was a CG tornado (based on a great tutorial by Thomas Piemontese, aka Tom Walks), I was asked to join the team at Juice to work on this commercial. I pushed the setup a bit further and got a satisfying result.
Sharp - 90” Aquos VFX and Compositing breakdown
Final commercial.